Blog

How to change the actor body size...

Hello,

Here is a quick demo on how to simulator changing the actor body size. You can find the file here. The method I used is I created an actor behind it that size can change. The actor you want to display is set to the body actor's position using "Constrain". In the example, I set the body to visible for your understanding, but feel free to turn down the opacity.

Thanks!

Simple Pause Screen and Physics Template

Hello,

Here is a very simple pause screen and physics example. I just wanted to share this for the beginners around here, so have fun!

You can find it here.

My Fruit Ninja Sword Effect (and how to make a better one)

Hello,

I've created a not so good version of the Fruit Ninja blade at someone's request on the forums. You can see a video of it here:

Sorry it's a little choppy and the particles look much better when not choppy. But anyways… My meathod in this prject which you can find here was to set off particles in the opposite direction of my mouse at random speeds. It didn't work too well. But if you want a little more realistic version, here's how I would do the particles:

Fruit Ninja Sword

The way you would put the lower set of particles there is by setting the offset. I think someday I will attempt this meathod, but for now, I'll leave it up to you. I hope that helps!

Thanks!

Welcome to my new website!

Hello fellow coders,

Welcom to my new website! I do this with all my favorite programming languages for fun, so that's what I'm doing for Game Salad. On the GS (Game Salad) forums, I am @Zoyt On this blog, I will be posting my work that you can download and use for free, putting my favorite stuff from other people, graphics, sounds, music, tips, announcements, polls, etc. But be aware, this is a rough website right now. Please excuse any mistakes and report them to me on the forums. Also, if you have any suggestions, just LMK on the forums too.

What's to come in this website:

  1. Comments
  2. More detailed sections
  3. Theme improvements
  4. Anything else you suggest

Thanks!

© Nathan Flurry 2012